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Simon Lundgren

  • Gameplay Programmer // Technical Designer
  • Stockholm, Sweden


Hi, my name is Simon Lundgren. I am a Gameplay Programmer and Designer.

I am recently finished my studies at FutureGames, nominated by The Rookies as the second best game dev school in the world 2018.

Why I make Games

I have always been interested in creating systems for games. Especially making system which are fun for the players, but also systems which run efficiently and are readable to a team of developers.

Making games is a hard task which takes coordination, planning and a great deal of trust in your colleagues. And it’s a challenge I continually enjoy engaging in and becoming better at.


Engines & Software

  • Unity (Best Expertise)
  • Unreal Engine 4
  • Game Maker
  • Perforce
  • Git
  • JIRA

Programming Languages

  • C# (Best Expertise)
  • C++
  • Unreal Blueprints

Other Skills

  • Scrum & Agile Workflow